Duke3D HRP shot

EDuke32 running the HRP

Mapster32 shot

Mapster32 in 2D mode

News


February 27, 2008 - Status of EDuke32, downloads page updated


Wow, an update! No, there isn't a new release yet, but there are a couple of things I'd like to address. It has come to my attention that the current status of the EDuke32 project may not be clear to some. Specifically:

The downloads page has been updated to reflect the discontinuation of support for 1.4.0 beta 2. Please direct all questions and comments regarding the developmental snapshots to the forum or to me via one of the methods listed on the contact page. Thanks!

IRC channel


Visit us on IRC in #eduke32 on irc.freenode.net!

EDukeWiki moves to new host


Due to the speed of live database access being less than desirable on SF.net's server cluster, I've moved the wiki over to a separate server. The new address is http://wiki.eduke32.com; make sure to update your bookmarks and join us there today! Thank our good friend Plagman for the hosting. :)

EDuke32 1.4.0 beta 2 now available


EDuke32 1.4.0 beta 2 is now ready; here is the ChangeLog. As always, our downloads page has the updated files.

EDuke32 1.4.0 beta 1 released


Hello all! A couple of months have gone by since the last news posting on this site, but for good reason -- I am pleased to announce that EDuke32 1.4.0 beta 1 is now ready. This release incorporates many changes over the previous version, 1.3.1, so I've created a special separated copy of the ChangeLog, available here, in order to brief you on all of the new features and fixes. As always, our downloads page has the files you need to get started. Also be sure to check out the Dukester X site; a public preview of Dukester X 2.0 has been released to support the multiplayer functionality in EDuke32 1.4.0.

EDukeWiki contents now available for download


Hello all, here's a quick posting to make it known that I've made a dump of the EDukeWiki contents available for download. EDukeWiki is the EDuke32 documentation project and contains quite a bit of useful information on the scripting system and engine used in EDuke32. You can get your copy of the EDukeWiki contents here on our downloads page.

Screenshot gallery


This is just a small update to point out that I've opened up a screenshots gallery on the site, mainly showcasing various mods and conversions that are using EDuke32. Also be sure to check out images of the upcoming Alien TC demo here.

EDuke32 1.3.1 released


1.3.1 is out. See the downloads page for downloads. Source snapshot of the modified version of Build used in this version of EDuke32 is available here. This release features quite a few changes, so make sure to check out the ChangeLog.

EDuke32 1.3.0 released


EDuke32 1.3.0 has now been released. Please see our downloads page for downloads. Source snapshot of the modified version of Build used in this version of EDuke32 is available here.

About


EDuke32 is a fork of the JFDuke3D port of Duke Nukem 3D (aka Duke3D), merging it with EDuke to provide many new features for mod authors. Built on the foundation of Jonathon "JonoF" Fowler's JFDuke3D work (including Build engine author Ken "Awesoken" Silverman's badass Polymost renderer) combined with Matt "Matteus" Saettler's EDuke advances, EDuke32 screams cool so loud you'll think Bruce Dickinson got uppercut in the balls by Freddy Krueger. Hell, it even comes with Mapster32, the enhanced Build editor.

The EDuke32 and Mapster32 development team is lead by Richard "TerminX" Gobeille, author of the popular Cinema mod for Max Payne 2, the Project X TC demo for EDuke 2.0, and Mapster, the original Build editor enhancement.

Features


Like all Duke3D and EDuke source code derivatives, EDuke32 and Mapster32 are licensed under the GNU General Public License (GPL) version 2.

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